Friday, November 7, 2025

Dotnet Core - CoreCLR Vs NativeAOT Runtimes

When you compile with NativeAOT (PublishAot=true), your application does not use CoreCLR at all at runtime.

Instead, it uses a minimal, statically linked runtime that’s fundamentally different from CoreCLR, that is a lightweight static runtime called the NativeAOT Runtime (derived from the old CoreRT project)


๐Ÿ” How it works conceptually

When you publish a .NET app normally:

Standard .NET (JIT/CoreCLR path):

Your C# code ↓ (compiled by Roslyn) Intermediate Language (IL) ↓ (executed by CoreCLR at runtime) CoreCLR JIT compiles IL → Native code (on the fly)

When you publish using NativeAOT, the process changes drastically:

NativeAOT (AOT path):

Your C# code ↓ (compiled by Roslyn) Intermediate Language (IL) ↓ (compiled AOT by crossgen2) Native Machine Code (.exe) ↓ Executed directly by OS — No CoreCLR, no JIT





⚙️ What replaces CoreCLR in NativeAOT?

Instead of the CoreCLR runtime, NativeAOT uses a lightweight static runtime called the NativeAOT Runtime (derived from the old CoreRT project).

This runtime:

  • Includes a minimal GC, type system, and exception handling system.
  • Does not include JIT compilation logic.
  • Does not support full reflection or dynamic assembly loading.

It’s statically linked into the final executable, so the entire runtime becomes part of your .exe file.


๐Ÿง  Deeper Comparison: CoreCLR vs NativeAOT Runtime

FeatureCoreCLRNativeAOT Runtime
JIT Compiler✅ Present (RyuJIT)❌ Not included
GC (Garbage Collector)✅ Full-featured, generational✅ Simplified GC (same core concepts, smaller)
Type Loader✅ Dynamic✅ Static (known at build time)
Reflection✅ Full⚠️ Limited (metadata stripped)
Dynamic Assembly Load✅ Supported❌ Not supported
Code Generation at Runtime (Emit)✅ Supported❌ Not supported
Startup Time⚡ Moderate⚡⚡ Super fast
Binary Size๐Ÿงฑ Larger๐Ÿ’ก Smaller
Runtime Required.NET runtime (CoreCLR)None — self-contained
Use CasesGeneral-purpose appsCloud, microservices, serverless, CLI tools

๐Ÿงฎ Example Build Flow

๐Ÿ”ธ CoreCLR-based publish:

dotnet publish -r linux-x64 -c Release

Produces:

  • app.dll

  • dotnet host loads CoreCLR runtime

  • JIT compiles IL on startup

๐Ÿ”ธ NativeAOT publish:

dotnet publish -r linux-x64 -c Release /p:PublishAot=true

Produces:

  • A single app executable

  • Contains native code + stripped-down runtime

  • Runs directly via ./app (no dotnet needed)


๐Ÿงฉ Why this matters

✅ Advantages:
  • Blazing-fast cold starts (critical for AWS Lambda, Azure Functions, CLI tools)
  • No runtime dependency (great for container deployment)
  • Reduced attack surface (no JIT, less metadata)
⚠️ Trade-offs:
  • No runtime code generation (System.Reflection.Emit)
  • Limited dynamic loading
  • Reflection-heavy frameworks (like some ORMs or JSON serializers) need trimming-safe versions

๐Ÿ’ก Internal Implementation Hint

In .NET 7/8, the AOT toolchain (crossgen2) builds an object file (.obj) that includes:

  • Compiled IL → native code

  • Static GC and metadata tables

  • Lightweight runtime startup code (from NativeAOT runtime)

Then it uses the system’s C++ linker to produce a final executable:

App.obj + NativeAOT runtime libs → FinalApp.exe

So the “runtime” is baked in, not “loaded dynamically” like CoreCLR.


๐Ÿ”ง Analogy

ModeAnalogy
CoreCLR (JIT)Like a chef who cooks each dish when ordered — flexible, but slower startup.
R2R (Partial AOT)Chef preps ingredients ahead of time — faster serving.
NativeAOT (Full AOT)Meals fully cooked, sealed, and ready to serve — instant serving, no kitchen needed.

๐Ÿงพ Summary

AspectCoreCLR (.NET Runtime)NativeAOT
Uses JIT?✅ Yes❌ No
Runtime EngineCoreCLRNativeAOT runtime (based on CoreRT)
Startup Speed⚡ Moderate⚡⚡ Instant
Reflection Support✅ Full⚠️ Limited
Runtime Size๐Ÿงฑ Larger๐Ÿ’ก Small and static
OutputIL + runtimeNative binary
Target ScenariosGeneral apps, APIsCloud-native, microservices, serverless, tools

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